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Super mario sunshine 64 secret levels rom download
Super mario sunshine 64 secret levels rom download




super mario sunshine 64 secret levels rom download

Well, this is the only speed run of this movie available, so it should, hopefully, provide some entertainment until something better comes along. Author's comments: In retrospect, I would say that this was a rather poor choice of a game for speed play. Available in three versions: low quality, normal quality, and 60fps high quality.

super mario sunshine 64 secret levels rom download

This is to avoid conflict with the SDA No Warp Saves rule. Speed run of Super Mario Sunshine in 9 segments completed on July 22 2004. You'll notice that, after each level, I return to the starting location in Delfino Plaza before saving and quitting. And more importantly, it doesn't affect the overall time, since you don't get the shine until Piantissimo finishes the race (the sooner you get to the flag, the longer you wait). There aren't any MAJOR mistakes, but there are a few sloppy bits as well as some shines which were marred by randomness and/or bad luck (the first half of "Secret of Casino Delfino" is just ridiculous, and I had bad luck on the coral reef red coin shine in Gelato beach, with one particular coin going into the reef wall a couple times).Ī note about the Piantissimo racesthese aren't optimized to near world record potential, mainly because two of the 3 world record strats require making special setups in the levels before starting the race. Otherwise, I did this w/o any collaboration, so there are probably several shortcuts and other points of strategy that I overlooked. Thanks to Alex Penev for listing several good shortcuts on his website (The Ferris Wheel Shine in Pinna Park and Goopy Inferno) and Stefan Mahrla for his helpful vids (Bloooper Race and Scrubbing Sirena Beach). And let's not even go into the fact that at least a quarter, closer to a third, of the entire run collection is made up of cut scenes.

super mario sunshine 64 secret levels rom download

And this game just isn't conducive to shortcuts, like SM64there aren't any items like the caps or shell (not to mention the cannon, which alone provides infinite possibilities), and the replacement of the long jump w/ fludd also eliminates many opportunities. You can't do shines out of order, you can't skip them (except for the first one in Bianco Hills), and you don't even get to pick what shines you collect (you need the 7th one in each level). This game, however, is the epitome of linearity. Even SM64 has tons of glitches and shortcuts for beating it in under a half hour. The 2D Mario games have warp worlds and such that allow one to streak through the game in about 10 minutesit takes 10 minutes just to get through this game's opening cut scenes *grumble grumble*. In retrospect, I would say that this was a rather poor choice of a game for speed play. Speed run of Super Mario Sunshine in 9 segments completed on July 22 2004.






Super mario sunshine 64 secret levels rom download